Sometimes though, this can be circumvented by hitting the opponent with a Heavy Smash, thus stunning them for a few seconds, giving you plenty of time to charge it up to near-full power.Awesome, but Impractical: The Kamehameha and other charge type beams look great and do a lot of damage.but they take so long to charge that a character can easily dodge them with simple liberal use of the control stick.Artificial Stupidity: The AI will actually dash into beams and keep edging on opponents despite their gearing up for an attack.among other things.While this is more like Alternative Foreign Soundtrack, the Japanese Sparking! trilogy re-uses the Shunsuke Kikuchi anime soundtrack whereas the North American and PAL releases has Kenji Yamamoto ( Tenkaichi 1, though it just reuses some tracks from the Budokai series), Takanori Arima ( Tenkaichi 2), and Toshiyuki Kishi ( Tenkaichi 3) handling the games' soundtracks.
![budokai tenkaichi 3 wii save game budokai tenkaichi 3 wii save game](https://1.bp.blogspot.com/--jZzR0eLe-c/XA39wLrCgzI/AAAAAAAAKhs/QdmFcLWPIx0x--5-_NaZ_bsNLWHNTIFdQCLcBGAs/s1600/Screenshot_20181210-123750.png)
Averted in Tenkaichi 3, in which all versions uses "Super Survivor", though the English version got a guitar instrumental version of it instead.
![budokai tenkaichi 3 wii save game budokai tenkaichi 3 wii save game](https://i.ebayimg.com/images/g/3bIAAOSwvbZhKi4S/s-l400.jpg)
Including 3 where the story mode has all the sagas and movies but that film.
![budokai tenkaichi 3 wii save game budokai tenkaichi 3 wii save game](https://i0.wp.com/evolutionofgames.com/wp-content/uploads/2020/05/Screenshot-32-compressed.jpg)
Bio-Broly is decidedly not included in the story modes of the games.